--比奇城
{
	scenceid = 4,
	minlevel = 70,				--限制等级,低于这个等级无法进入
	--music = "2.mp3",			--地图背景音乐

	--scencename = Lang.SceneName.s00002,	--场景名称
	--mapfilename = "02HeiLongCheng",	--场景对应的地图,只需要填文件名，不需要写路径和后缀名，比如这个地图文件是map/demo.jxm，只需要写demo
	--forbiddenitem = {1,2},		--限制物品，这是一个数字列表，代表有这些物品的玩家不能进入
	--forbiddenpet = {5,3},			--限制的坐骑（宠物），不能带这些坐骑（宠物）入内，这也是个数字列表
	--forbiddenskill = {100,20},		--限制的技能列表，有这些技能的玩家不能进入
	--nopk = 0,				--0表示可以pk，1表示不可以，默认是0
	--progress = 0,				--在世界地图上的坐标x
	--musicInterval=60,
	--worldmapPosx = 0,
	--worldmapPosy = 0,
	--sceneWidth = 276,			--场景的长宽,是指格子数的长宽
	--sceneHeight = 264,			--场景的长宽,是指格子数的长宽
	--posx = 125,
	--posy = 125,
	sceneType = 0, --场景类型,0表示普通场景，1表示活动场景，2表示副本场景,3挂机地图, 4温泉地图, 5九天冰宫, 6深渊烈域, 7特殊刷怪场景
	area =
	{
		{ 
			name = Lang.SceneName.s00004, range = { 0,0,104,0,104,146,0,146 }, center = { 49,71 },--
			attri = 
			{
				{type=18,value = {}},	--穿人
				{type=19,value = {}},	--穿怪
				{type=87,value = {}},	--新手保护有效，有此地图属性的区域，新手保护BUFF将产生效果，在此区域内，玩家不会被他人攻击，也不可攻击他人
			}
		},
		{ 
			name = Lang.SceneName.a00001, range = { 41,71,48,78,56,70,49,63 }, center = { 50,71 },--
			attri = 
			{
				{type=1,value = { 37, }},	--世界安全区
				{type=18,value = {}},	--穿人
				{type=19,value = {}},	--穿怪
				{type=39,value = {}},	--//"城镇"，无参数,表示回城卷或者回城复活，就会回到这里
				{type=46,value = {}},	--安全复活区"，即复活点，无参数,如果是表示沙巴克战是复活，第五个参数表示复活的地图id
				{type=60,value = {}},	--禁止自动战斗
				{type=83,value = {}},	--禁止使用火墙术
				{type=80,value = {}},
				{type=3,value = {}},
			}
		},

	},


	refresh =	--refresh项用来配置这个场景的刷怪点，每个场景可以有多个刷怪点，可以用include包含多个刷怪点
	{
--#include "refresh4.lua"
	},


	npc =		--这里配置这个场景出现的NPC，如果有多个NPC，这配置多行，每一项（行）表示一个NPC
	{		--funcId NPC的功能的ID,1 帮派 2 仓库 3 传送 4 装备  5 武器 6 修理 7 药店  8 副本  9 杂货  10 书店，默认是0可以不配置
			
		{id = 21, posx = 87, posy = 25},
		{id = 22, posx = 70, posy = 54},
		{id = 23, posx = 59, posy = 63},
		{id = 24, posx = 26, posy = 46},
		--{id = 25, posx = 25, posy = 80},
		{id = 26, posx = 45, posy = 83},
		{id = 27, posx = 53, posy = 107},
		{id = 44, posx = 35, posy = 97},
		{id = 45, posx = 26, posy = 132},
		--{id = 173, posx = 67, posy = 82},
		--{id = 174, posx = 69, posy = 84},
		--{id = 175, posx = 71, posy = 87},
		--{id = 176, posx = 73, posy = 89},
		--{id = 177, posx = 75, posy = 92},
		{id = 168, posx = 55, posy = 96},--运镖
		{id = 100, posx = 48, posy = 71},--传送石
		{id = 35, posx = 27, posy = 76},  --仓库
		--{id = 149, posx = 46, posy = 79},--血域试炼
		
		{id = 74, posx = 64, posy = 100},--膜拜城主
		
      
		{id = 75, posx = 38, posy = 61},--雕像
		--{id = 76, posx = 35, posy = 58},--雕像
		--{id = 77, posx = 32, posy = 55},--雕像
		{id = 191, posx = 45, posy = 67},--通天塔		
		{id = 167, posx = 21, posy = 66},
		
		{id = 106, posx = 52, posy = 74},--龙城秘宝
		{id = 105, posx = 48, posy = 78},--绝地激战
		
		{id = 28, posx = 72, posy = 98},
		{id = 29, posx = 86, posy = 133},
		--{id = 148, posx = 53, posy = 67},--盟重杀神
		{id = 202, posx = 53, posy = 67},--补给争夺
		{id = 107, posx = 45, posy = 75},--屠龙深渊
		{id = 163, posx = 42, posy = 72},--擂台裁判
		{id = 133, posx = 49, posy = 63},--石墓烧猪
		{id = 194, posx = 67, posy = 84},
		{id = 195, posx = 69, posy = 87},
		--{id = 151, posx = 50, posy = 70},
		{id = 208, posx = 51, posy = 65},--狂暴地图
		{id = 209, posx = 71, posy = 89},
		{id = 210, posx = 73, posy = 91},
		{id = 211, posx = 56, posy = 70},
		

	},

	teleport =	--传送点设置
	{
			
			--{ posx = 97, posy = 11,toSceneid = 9,toPosx = 69, toPosy = 42,effect_ui = 999,name = Lang.SceneName.s00009 },  --比奇城→兽人洞二层
			{ posx = 93, posy = 138,toSceneid = 3,toPosx = 9, toPosy = 17,effect_ui = 999,name = Lang.SceneName.s00003 },  --比奇城→毒蛇峡谷
			{ posx = 22, posy = 138,toSceneid = 17,toPosx = 64, toPosy = 45,effect_ui = 999,name = Lang.SceneName.s00017 },  --比奇城→沃玛寺庙一层
			--{ posx = 6, posy = 43,toSceneid = 13,toPosx = 52, toPosy = 21,effect_ui = 999,name = Lang.SceneName.s00013 },  --比奇城→毒虫洞

	},

	landscape=	--地图标记摆放
	{
--安全区

			{posx1=41,posy1=71,posx2=41,posy2=71,modelid=999,xinterval=1,yinterval=1},
			{posx1=45,posy1=75,posx2=45,posy2=75,modelid=999,xinterval=1,yinterval=1},
			{posx1=48,posy1=78,posx2=48,posy2=78,modelid=999,xinterval=1,yinterval=1},
			--{posx1=55,posy1=77,posx2=55,posy2=77,modelid=999,xinterval=1,yinterval=1},			
			{posx1=56,posy1=70,posx2=56,posy2=70,modelid=999,xinterval=1,yinterval=1},
			{posx1=53,posy1=67,posx2=53,posy2=67,modelid=999,xinterval=1,yinterval=1},
			{posx1=49,posy1=63,posx2=49,posy2=63,modelid=999,xinterval=1,yinterval=1},
			{posx1=45,posy1=67,posx2=45,posy2=67,modelid=999,xinterval=1,yinterval=1},
			{posx1=52,posy1=74,posx2=52,posy2=74,modelid=999,xinterval=1,yinterval=1},

	},

},
